I’ve long been a cynic regarding cutting-edge PC tech. Though I was instantly convinced by 4K gaming, it took me years to accept High Dynamic Range content (mainly because HDR on Windows 11 often ...
TL;DR: Real-time ray tracing is now standard in AAA games, with Path Tracing emerging as the next visual breakthrough, enabled by technologies like DLSS, Neural Rendering, and DirectX Raytracing 1.2.
Ever since it came out in 2018, ray tracing has been a classic PC gaming dilemma. It's a brilliant piece of technology that came with a frame-rate bill most of us simply didn't want to pay (and half ...
In brief: Nvidia is using this year's Game Developers Conference to outline the full launch of DLSS 4.5, add five upcoming games to its list of titles supporting path tracing, and offer an early ...
Path tracing is clearly something Rockstar could add to their games themselves. The Grand Theft Auto IV path tracing mod is now available to download for free. Modder xoxor4d first made this mod ...
DirectX Raytracing 1.2 has been announced at the Game Developers Conference 2025, revealing new technology implementations for massive performance boosts in path tracing. Microsoft just unveiled ...
This seems like more work than any game company is willing to do. The Rockstar community has once again made something that Take-Two doesn’t seem to be willing to put their money into. As reported by ...
TL;DR: The PS5 Pro is technically capable of path tracing, a rendering technique offering superior lighting realism compared to ray tracing, but its high GPU demands currently limit practical use on ...
In brief: Apple Silicon processors can run demanding AAA games like Resident Evil, Assassin's Creed, and Baldur's Gate 3 at high frame rates, but Cyberpunk 2077 is on another level. The bleeding-edge ...
NVIDIA showcases The Witcher 4 demo using RTX Mega Geometry, featuring massive forests, path tracing, and high performance on ...
In a video posted to the official PlayStation YouTube channel this morning, AMD and Sony detailed a few major advancements in AMD's GPU architecture developed under the two companies' Project Amethyst ...